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Business Infographic: 2013 World & Turkish Mobile Report

2013 World & Turkish Mobile Report

Apps, market, and user statistics for mobile devices. In addition, we provide statistics from indir.com about the Turkish mobile market.

Source: indir
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Mobile phone use in the world and Turkey in 2013

2013 WORLD & TURKISH MOBILE REPORT indir. com 53% of smart phones have an operating system, whereas 40% have a non-operating system. 2% 2 OTHER USE RATE Ratio of social network use 0 10 20 30 40 50 60 70 80 90 100 0 10 20 30 40 50 60 70 80 0 100 0 10 20 30 40 50 60 70 80 0 100 0 10 20 30 40 50 60 70 80 0 100 0 10 20 30 40 What is the objective of people’s usage of smart phones? 61 percent, 55 percent, 50 percent, and 49 percent 42 per cent three-quarters 25% of 25% of 25% 94 percent of computer research 51 percent of buying 48 percent of mobile web page views to get a store’s phone number percent 29 to purchase stuff quickly online percent A smart phone was used by 65 percent of those who began shopping, and 38 percent of those who finished shopping did so. Markets for Applications IOS (700,000) Android (600K) Microsoft Windows Phone (100K) %65%41% 69 applications have not been updated. 1%, 37%, 25%, and 10%, respectively. Other % 3 None % 25 Developers’ Preference 278 percent AAAA COLOMBIA%266%247%247%247%247%247%247%247 VIETNAMESE PERCENTAGE: 237 PERCENTAGE: 211 PERCENTAGE: 237 TURKEY, UKRAINE, AND EGYPT are all rapidly expanding markets. M number of users for applications V Japplication downloads in 2013 were 1.2 billion, with a total of 102 billion in 2017. 4,4 billion 2017 268 billion $ application profit O to smart phones Average of 29 apps Out of these applications, 26 only open once An average of ten applications are utilized. An average of 8 applications are purchased in 2013: $20,4 billion in 2017: $63.5 billion in mobile games. The number of games in the market’s first 300 applications is 146 116. Markets in Development 30 percent 4 percent US EMEA 1 percent 42 percent 35 percent 58 1% of 70 % of 65 % of 70 % of 65 % of Indir. com expects the game market to be worth 11. 400. 000. 00O in 2014. Turkish download site percentage 92 Desktop percentage 7 Smart Phone percentage 1 Tablet percentage 69 Android percentage 21 IOS percentage 10 Windows Phone g istanbul 2 ankara g istanbul 2 ankara g istanbul 2 ankara g istanbul 2 ankara g istanbul 2 ankara g L izmir 2 bursa Ladana Lantalya Lgebze 2konya Kayseri Lsamsun Lother Agame Dinternet Deducational Resources Desktop music and video graphics Osecurity Ohardware development com/obusiness-software-indir SOURCE: Jason Spero’s The Mobile Playbook | Nielsen Mobile Majority US Smartphone Ownership | Marketing in the Mobile Moment 2013 | Mobile Donky Global Mobile App Usage | Mobile Apps by the Numbers | The Rise of Mobile Gaming – Nokia| Webrazzi Mobil Uygulama Marketlerinde Aktif Olmayan Uygulamalar | Mobile Planet | Monitera 2013 Twitter Türkiye Profili % 24.